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COMP401
Topics in Operating Systems

COMP402
Cryptography

COMP413
Topics in Computer Networks

COMP414
Carrier and ISP Networks

COMP418
Cyber Security

COMP421
Machine Learning Algorithms

COMP423
Data Stream Mining

COMP424
Interaction Design

COMP426
Engineering Interactive Systems

COMP427
Cloud Computing Technologies and Security

COMP428
Mixed Integer Programming

COMP432
Information Visualisation

COMP436
Advanced Graphics and Computer Games

COMP439
Usability Engineering

COMP440
Software Engineering Methodologies

COMP442
Web Search: Technical and Social Issues

COMP443
Information Management

COMP448
Developing Mobile Applications

COMP450
Location-Based Systems as Context-Aware Systems

COMP452
Model Checking

COMP453
Extremely Parallel Programming

COMP455
Bioinformatics

COMP456
Computational Finance

COMP477
Report of an Investigation

2015 Papers
Level 4 Papers >> All Papers
COMP436A Advanced Graphics and Computer Games

15 Points

A lecture and laboratory based module on the use of 3D immersive computer game engines. Topics will include 3D modelling, texturing, lighting effects, use of pixel shaders, game physics, scripting of game play, and use of game engines for non game program development.

Pre Requisite Papers
COMP336 Graphics and Computer Games and
a further 40 points at 300 level in Computer Science

Corresponding Papers
COMP536 Advanced Graphics and Computer Games

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Timetable
Official Timetable Information

Assessment Ratio
Internal assessment/final examination ratio 1:0

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Class attendance is expected. The course notes provided are not comprehensive, additional material will be covered in class. You are responsible for all material covered in class.

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  2007 FCMS. The University of Waikato - Te Whare Wananga o Waikato