NOTE: Where the 2014 requirements for a programme differ from those previously published, care will be taken to ensure existing students are not disadvantaged.
The use of computers in graphic design and multimedia applications is an area of high profile and rapid growth. This specialisation combines creative design with a computer science education. It contains a series of papers emphasising art, design, and creativity, and providing a background in related areas such as video, film and music. Students taking this specialisation will usually have art related papers at high school or shown interest in other creative and artistic fields.
We list the Games and Multimedia requirements in the form of a "degree planner". Where semesters are shown they refer to the 2014 schedule.
YEAR 2 – 120 POINTS
Programming with Data Structures
Object Oriented Program Design
Logic and Computation
Visual Design for Interactive Media
|40 points of papers at 200 LEVEL
Highly recommended at least one of: COMP223A/B/S,
Also recommended at least 20 points from: MATH251A,
YEAR 3 – 120 POINTS
Interactive Multimedia Systems
Graphics and Computer Games
At least one of:
|40 points of papers at
200 or 300 LEVEL
Recommended to take some of:
† BSc regulation 8 requires 105 points across at least four science subjects. STAT121 ans STAT111 will help satisfy these requirements and is strongly recommended in its own right. It also helps students keep their options open for changing to another major with the Faculty if desired.
* BSc regulation 8 requires 105 points across at least four science subjects. These elective 100 level papers should be recognised Science papers, which are all papers offered by the Faculty of Science and Engineering, all COMP, STAT and MATH papers (except MATH168), and PHIL102, PSYC102 and PSYC103.
Elective papers may be replaced by papers at a higher level.