This paper teaches software engineering methodologies, structure and organisation of programs, design patterns and graphical user interfaces. Examples will be drawn from Java GUI libraries.
Students who pass this paper will be able to explain and compare several widely-used software development methodologies and will be experienced in applying the key practices of those methodologies.
COMP241 Software Engineering Development
COMP204 Object Oriented Program Design
Official Timetable Information
All tests and assignments are compulsory.
M. Fowler, UML Distilled: A Brief Guide to the Standard Object Modelling Language, Third Edition, Addison-Wesley Professional, 2004.
S. McConnell, Code Complete, Second Edition, Microsoft Press, 2004.
Z. Mednieks, L. Dornin, G. Blake and M. Nakamura, Programming Android, Second Edition, O'Reilly, 2012.
Internal assessment/final examination ratio 1:0
|1 x Group Project (2 Parts)||34%|
|2 x Individual In-Class Tests||66%|
Class attendance is expected. The course notes provided are not comprehensive, additional material will be covered in class. You are responsible for all material covered in class.
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