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Computer Graphic Design 2

Computer Communications

Object-Oriented Program Design

Introduction to 3D Modelling and Animation

Information Discovery

Internet Applications

Logic and Computation

Software Engineering Process

Interactive Computing

2014 Papers
Level 2 Papers >> B Semester
COMP223A,B,S Information Discovery

20 Points

This paper can be taken as a follow on to COMP123 The Computing Experience or directly by students with prior experience at using computers. The paper provides an opportunity to widen your experience of computer software. It is based on an intensive laboratory programme, where students are able to tailor the paper to their own needs and interests by selecting an appropriate set of modules.

Modules include: video editing, information presentation, exploitation of information sources, computer game construction, animation and 3D modelling.

Please note that module availability may vary depending on resources.

For summer school this paper is "self-paced" and can easily be fitted around summer work. There is also no exam for this paper.

Learning Outcomes
By the end of this course, students should be able to demonstrate competent use of the software packages used in their chosen two themes, and explain the general concepts that relate to these themes.

Pre Requisite Papers
No prerequisite papers but assumes prior experience at using computers.

Lecturers and Tutors

Summer School

A Semester


    • COD Computer Science
      Room: G.1.23
      Phone: +64 7 838 4021


B Semester


    • COD Computer Science
      Room: G.1.23
      Phone: +64 7 838 4021


Moodle Link

Official Timetable Information

COMP223A/B Students should expect to spend about 12 hours per week on this class. Each student will have 4 scheduled laboratory hours each week. In addition the student may choose to spend additional time in the laboratory. The remaining time should be spent in preparation or review of the coursework. Summer School Students should expect to spend about 24 hours per week on this class. Each student will have 8 scheduled laboratory hours each week. In addition the student may choose to spend additional time in the laboratory. The remaining time should be spent in preparation or review of the coursework.

Required Reading
Theme coursepacks need to be purchased from Campus Copy once students have chosen their two themes and had this selection approved by the tutor.

Computing Resources
Practical work and 'show & tell' sessions will be done in R-Block Labs 3 & 4 (RG.10 & RG.11), and the ITS Video Edit Suites ITS.G.53.

Assessment Ratio
Internal assessment/final examination ratio 1:0

Assessment Components
This is an internally assessed course. You must achieve a minimum grade of 50% in the course work to pass the course.

The two P2 projects are 'compulsory assessment items' of the course (See the University Calendar 2012 - Assessment Regulations, 20.(3) p131). Missing either of these components of the course without excuse will result in an Incomplete 'IC' grade.

Grading Schedule
Each ‘theme’ will consist of two introductory level practicals (P1s) and one more advanced, project-like practical (P2). Students will also be expected to take part in online discussions of their work using Moodle.

The two P2s are 'compulsory assessment items' and must both be submitted.

P1s: In each theme, the first P1 is worth 5%, and the second is worth 10%. Each P1 is broken into sessions (the number may vary, but will be between 3 and 5). After each session you will be required to answer a set of questions on the review page, and to get your demonstrator to assess work you have done. Your demonstrator will mark your practical on a scale of 0 to 4.

  • 0 – Did not attempt the module/session, or late work.
  • 1 – Limited attempt in the module/session.
  • 2 – Module/session attempted but not completed.
  • 3 – Module/session completed but not to a satisfactory level.
  • 4 – Substantially completed the module/session to the satisfaction of the demonstrator.

Please note this marking scheme is not a detailed assessment of your work. If you want to discuss your work in more detail, ask your tutor.

The demonstrator will record your verification, and stamp the review page - do not lose this, as it is your proof of completing the practical. Verification should be obtained from a demonstrator as soon as possible after completing the module.

P2s: Each worth 30%. Each P2 is assessed on design, presentation (at the show and tell session), and reflection report.

Moodle: During each theme, you are expected to keep a progress diary in your Moodle workbook, and to participate in the appropriate discussion groups, including submitting a project proposal and design outline. 5% of the mark is based on these contributions.

In Summary. Assessment of 100% is based on two themes at 50% each. The 50% for each theme comes from 15% for the two P1s, 30% for the P2 and 5% for the Moodle participation.

Assessment Deadlines
The first theme P1s are due at the end of week 5 and the P2 is due in week 7 (week 3 in summer school). The second theme P1s are due in week 11 and the P2 is due in study week (week 6 in summer school). Exact due dates for P1s and P2s will be posted on the course website.

Attendance Policy
“Show & Tell” attendance is compulsory. Attendance at scheduled labs is expected. Laboratory practicals are integral to the course. Scheduled labs are the only time when coursework can be assessed. Students are also expected to regularly participate online using moodle.

Lecture Outlines
This is primarily a self paced laboratory course. Each student will work through material from two themes. The organisational lecture will introduce the themes and the course structure. ‘Show & Tell’ sessions will allow the student to demonstrate practical work to the course lecturer, tutor, and other COMP223 students.

Tutor Coordinator
The first person to contact in relation to any course matter (queries, problems, help, etc) is your tutor. All enquiries should be sent via moodle (

Academic Integrity
Follow this link for
Academic Integrity information and this link for detailed explanation of How to prevent plagiarism in Computer Science assessment items.

Performance Impairment
Follow this link for information on Performance Impairment.

Student Concerns and Complaints
Follow this link for Student Concerns and Complaints information.

Application for Extension
Follow this link for information on applying for an Extension.

Review of Grade
Follow this link for information on applying for a Review of Grade.

University Regulations
Your attention is drawn to the following regulations and policies, which are published in the University Calendar:

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