Introduces 3D modelling concepts through self-paced laboratory exercises. Students will use polygons, nurbs, and texturing to develop simple scenes. Basic key framing, path animation, and the use of dynamics are explored, along with the effects of lighting and cameras for rendering.
COMP123 The Computing Experience or
COMP103 Introduction to Computer Science 1 or
COMP153 Practical Programming
Internal assessment/final examination ratio 1:0
Admission to this paper is at the discretion of the Chairperson.
Restrictions: Students enrolling in this paper and one of COMP223/COMP278 cannot include the 3D Modelling and Animation practicals in their COMP223/COMP278 module selections.