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Computer
requirements
The
project should run using any standard www browser on either a PC
or Apple Mac (or other machine).
It
uses only established Internet-based software standards.
More specifically, it uses HTML 4.0, JPEG,
GIF and PNG, VRML 2.0, and JavaScript.
It does not use any special server-side processing.
It
is designed for, and tested on, both Netscape and Internet Explorer
browsers.
It
is designed for, and tested on, both PC (Win98, ME) and Apple Macintosh
(OS8, OS9) computers.
Any
discrepancies or other problems will be reported here.
Monitor
sizes
Three
versions
of the site have been developed to take account of different user
situations.
Large
monitor.
Monitors set
at 1024 x 768 (or larger) are recommended to use the 'Large screen'
version as this utilises the larger space available.
Regular
monitor.
Monitors
set at 800 x 600 should use the 'Regular screen' version to avoid
having to scroll. The content is the same as the 'Large screen'
version.
No
graphics. (the current option)
If
network speeds are slow, and only basic information about the project
is required, then this option should be selected. As the aim of
the project is to exploit graphics, interactivity and 3D modelling,
there is clearly a limit to how useful this part of the site can
be.
VRML
browsers
The 3D models require a VRML 2.0 plug-in to your browser in order
to run.
There
are several VRML plug-ins available. They are all free of charge
and only need to be downloaded and installed once.
This
product has been tested using CosmoPlayer
plug-in (click on the name to go to the download site). Cosmoplayer
is the only plug-in known to us that is available for both PC and
Mac.
To
run the VRML models you will need at least 64Mb of RAM and it is
recommended that you quit all other applications before entering
your browser.
Apple
Macintosh users should increase the memory allocation of their browser
to at least 25Mb (use 'Get Info' in the Finder).
Development
software
The site's
models were developed using the following software products.
Two-dimensional
models
The
pages are all in HTML 4.0 format with some Javascript included.
The
pages were initially developed using MacroMedia Dreamweaver 3.0
and then enhanced with hand-written Javascript code.
Three-dimensional
models
The
models are all in VRML 2.0 format.
The
pages were initially developed using Spazz3D and then enhanced
with hand-written VRML code.
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