2013 Papers
Level 4 Papers >> All Papers
COMP436B Advanced Graphics and Computer Games

15 Points

A lecture and laboratory based module on the use of 3D immersive computer game engines. Topics will include 3D modelling, texturing, lighting effects, use of pixel shaders, game physics, scripting of game play, and use of game engines for non game program development.

Pre Requisite Papers
COMP336 Graphics and Computer Games and
a further 40 points at 300 level in Computer Science

Corresponding Papers
COMP536 Advanced Graphics and Computer Games

Lecturers and Tutors

B Semester

Timetable
Official Timetable Information

Assessment Ratio
Internal assessment/final examination ratio 1:0

Attendance Policy
Class attendance is expected. The course notes provided are not comprehensive, additional material will be covered in class. You are responsible for all material covered in class.

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University Regulations
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  2007 FCMS. The University of Waikato - Te Whare Wananga o Waikato