#include "predator.h" Predator::Predator() { name = ""; health = 0; successful_last_round = true; } int Predator::choose_prey(vector &nutrition_rank, vector &ease_rank, vector &extinction_value, vector &previously_chosen) { return -1; } void Predator::init_name() { name = "no_name"; } void Predator::init_health() { health = 1.0; } void Predator::set_health(double new_health) { health = new_health; } double Predator::get_health() { return health; } string Predator::get_name() { return name; } void Predator::last_round(bool a) { successful_last_round = a; }